An ambitious sequel, but the basic mechanics can't keep up with everything it wanted to do.
Cities: Skylines 2 is not the best game in the lineage of Will Wright's original 1989 classic. The champion is still the original Cities: Skylines, at least for now. If Skylines 2 gets the same incredible post-launch support and additional paid and free content as its predecessor, and if the modding community is allowed to thrive, I think this sequel might come out ahead in the long run. There are so many enjoyable new systems and exciting additions, sadly encased in an awful-looking block of concrete that gets in the way of how much I know I could be loving them. It makes too many promises of realism that its most basic features like zoning can't deliver on. It feels like playing a beta, or a very early Early Access game. Frankly, Skylines 2 could have used another few months in the city planning office. For now, it's more of a fixer-upper.
Review in Progress: Cities: Skylines 2
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